War knows no end
War knows no end. Its victims are counted in thousands and every day we lose a little more hope. Food becomes scarce and our shelter falls apart. But we continue on. New faces are seen in the city; friendly ones in the makeshift marketplace or in neighboring houses, hostile ones at night with blinding flashlights and clubs and knives. We seek new routes through the ruins - sometimes even underground - to avoid the snipers while trying to loot what is of any value. It's never much. Yet we continue to toil. We have no other choice.
WHAT IS THIS WAR OF MINE: Geschichten aus den Ruinen?Geschichten aus den Ruinen is the first expansion for This War of Mine - Das Brettspiel. The expansion contains modules that can be added to the base game at the players' discretion to increase the complexity of the game experience. There are some large modules with a lot of material, rule changes, as well as some smaller expansions that can be added to the game in general, regardless of the chosen scenario.
HOW TO PLAY THIS WAR OF MINE: Geschichten aus den Ruinen?
The Newcomers Module: People from the surrounding countryside whose homes have been destroyed move to besieged Pogoren, hoping to survive better there. Some are here to trade, some to loot. In any case, they will change the situation in the city.
Besides some new cards and miniatures, this module adds the market to the game, which consists of a special tableau of goods-cards. Use some of your hard-won items to see who has come to town and what goods are available. Then you'll have to decide: Do you want to just trade, steal something, or take the goods by force? Your decision will affect the level of tolerance with which other people treat you. The effects of this will become apparent as soon as you read one of the 186 new story sections associated with the Newcomer module.
The Sewer Module: Snipers make it harder and harder to move freely around the city. We have no choice but to search underground for new paths and looting routes.
The sewers are represented by individual map pieces on cardboard. Starting from the current position of the exploration group, corridors and rooms are gradually laid out and the cards indicated on them are triggered. Those who spend the day in the sewers can find valuable resources and new useful items, but also have to face the new dangers of this dark, damp place. 235 new narrative sections will let you experience special encounters and challenges on your way through the sewers.
5 new scenarios:
- Blood and Snow: A blizzard covers the streets with a thick blanket of snow and the cold becomes the biggest challenge. We have to work closely together, but an assassination attempt in our ranks shakes the mutual trust. Survive the blizzard! Find the culprit!
- Refugees: You're hiding a persecuted family in your basement. Venturing ouEpidemic: The city is no longer plagued only by merciless soldiers, but also by a rapidly spreading epidemic that is driving the price of drugs and drug-related crime to unprecedented heights.
- Side by side, are you able to maintain your humanity in these times? Your neighbors ask for your help, some of them can support you in return - others cannot. You just need to hold on for a few more days, but in these times, every proverbial cup of sugar can mean the difference between life and death.
- You and I: Dina and Zoran stick together, no matter what. That's the plan, but can it withstand the reality of war and rising despair?
The highest form of hope is despair that is overcome. -Albert Camus
|NUMBER OF PLAYERS:||1–6|
|DESIGNER:||Jakub Wiśniewski, Marek Mydel, Michał Oracz|
|ARTISTS:||Michał Lechowski, Paweł Kurowski, Michał Oracz, Paweł Niziołek|
3D-Box OF This War of Mine : Geschichten aus den Ruinen